Firaxis on XCOM: Enemy Unknown

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Topic started: Wed, 21 Mar 2012 22:36
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Bolo Tank
Anonymous
Wed, 21 Mar 2012 22:36
"It’s not a concern so much as I can already imagine forums around the internet saying the PC platform’s been left out or something."

"One of the really cool things is that there is a lot of that going on right after the game’s announcement. A lot of people saying, “Oh my God” and freaking out. It went away pretty fast, because they realised that it still looks like a fun game. Fun games are fun games, no matter what platform you play them on. We love them all."

Well that's rubbish. Something Awful's got the game pegged as dumbed down as hell, RPGCodex has declared it to be in a state of perma-decline, and even the official 2K forums are full of people having a groan-fest at the "streamlining" these guys have done.
Wael
Anonymous
Sun, 1 Apr 2012 12:53
I too was interested when I first saw this up until the for lonsoces too part. And In Lukasz's link above you have this: Is this going to be dumbed down for the wider console audience ?Firaxis is undeniably streamlining aspects of the game and removing no small amount of micromanagement which doesn't quell the fears. But from the pics I do see it's hex based which might be nice. The Base view is strange (how will base defense missions play out in that, or will they remove that?). I'll still keep looking into this, but I have more hopes for Xenonauts at the moment!
Bolo Tank
Anonymous
Tue, 3 Apr 2012 22:34
It's not hex based, it's free-movement, as they've said elsewhere. That one pic just makes it look hex based because of a coincidental hex-like shape in that glowy border. Base defense is probably out, unless they're moving it to the interception bases you have to build everywhere because you can't build more than one proper base any more.
bobyluo
Anonymous
Mon, 16 Apr 2012 09:29
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