Fort Triumph

Preview Posted 23|Nov by
Fort Triumph

Turn-based combat with an environmental twist

The resurgence of turn-based strategy games (thanks in no small part to the success of XCom) has taken a lot of people by surprise, with even Nintendo and Ubisoft joining forces to make Mario + Rabbids Kingdom Battle on the Switch. Fort Triumph builds on the success of these titles by creating a turn-based tactical RPG set in a fantasy realm. The major differentiator that Fort Triumph boasts is its reliance of environmental damage that can impact both the player characters and the enemies they are trying to dispose of.
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Forgotten Anne

Preview Posted 20|Nov by
Forgotten Anne

Forgotten but not gone

Ever wondered what happened to that umbrella you left on the train? Or perhaps the scarf you dropped when running for a bus? You probably think it was taken by someone and passed onto a charity shop and thought nothing more of it. You forgot about it and moved on with your life.
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Monopoly

Review Posted 16|Nov by
Monopoly

A solid but overdone adaptation

I have always had a bit of a fascination with Monopoly. As a child, we rarely played the game at home, mostly because my dad, being a keen socialist, was not a massive fan of the game. My own political views have some sympathy with this viewpoint, although I would argue that the game can be used to demonstrate, on a crude level, the extent to which capitalism divides friends, families and eventually ends up with the majority being rather miserable subsequent to the triumph of individual greed.
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Wolfenstein II: The New Colossus

Review Posted 13|Nov by
Wolfenstein II: The New Colossus

A triumphant exploration of an alternate history

I first came to Wolfenstein back in the early 90s on my Dad's 486 monochrome Toshiba laptop. Doom was already out by this point but the machine we had wasn't quite good enough to run it so I had to make do with Wolfenstein 3D instead.
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Echo

Review Posted 7|Nov by
Echo

A very high concept sci-fi stealth-'em-up

Echo kind of came out of nowhere for me. The game has been created by 'Ultra Ultra,' a new studio born from the demise of IO Interactive, famous for the Hitman series of games.

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EarthNight

Preview Posted 2|Nov by
EarthNight

A console/PC endless runner done right

The infinite runner has become extremely popular on mobile platforms for fairly obvious reasons. They require only one digit to play, which is perfect when you're being crushed by someone on a train on your daily commute to work.

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Hob

Review Posted 30|Oct by
Hob

A mechanical wonderland

I am hopelessly lost in Hob's fascinating mechanical world and I couldn't be happier.

Hob from Runic Games, the makers of the Torchlight games, sees you playing as a small cloaked wanderer who, within minutes of playing, loses an arm to a hostile, purple plant monster, only to have it replaced with a giant robotic arm donated by a massive robot (that reminds me of the guardians from Studio Ghibli's Laputa - Castle in The Sky).
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Blue Reflection

Review Posted 23|Oct by
Blue Reflection

Interesting and problematic

Drama in an all-girls high school, magical girls and demons bent on the subjugation of the mortal realm! There is a lot to unpack in Gust's latest game - Blue Reflection - let's get started.

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Middle-earth: Shadow of War - A N00b's Quest

Feature Posted 19|Oct by
Middle-earth: Shadow of War - A N00b's Quest

Wrong reviewer, right game

Sometimes you have to hold your hand up and say that you're not the right person to review a game.

I didn't play Middle-earth: Shadow of Mordor, although a lot of people told me I should. In terms of themes, fantasy sits right at the bottom of what I'm interested in. Add The Lord of The Rings in and I'm completely turned off.
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Crest

First Look Posted 12|Oct by
Crest

More a religion sim than a god sim

The concept of the 'god sim' has been around in video games for some time and anyone perusing the archives of SPOnG would attest to the fact that they are indeed a very popular and old format. But what if the player was given powers of a god that could only enact edicts and hope those who worshipped it followed them as best they could? What kind of society would they create? Would it be a good and just one that flourishes or one that revels in the destruction of others?
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Coffence

Preview Posted 9|Oct by
Coffence

A coffee spill-'em-up

I'm no fan of coffee. I just have to make that point right now before I describe what was for me one of the most surprising games of PAX West 2017, Coffence.

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Augmented Empire

First Look Posted 5|Oct by
Augmented Empire

Turn-based combat in VR

As VR games are continuing to evolve and one of the interesting developments is taking the more traditional 'flat' games and exploiting the way in which VR can improve the interface between the player and the game.

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Expand

Review Posted 3|Oct by
Expand

Art or arsehole?

There's a fine line between a game that that revels in artistic merit and one that is stuck up its own arse.

I'm sure no developer sets out to make a game that can easily slip into pretentiousness, but sometimes the end result can miss the initial intention and the message can be lost behind the try hard nature of trying to make a point.
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Ken Follet's The Pillars of the Earth

Review Posted 28|Sep by
Ken Follet's The Pillars of the Earth

Not quite a cathedral building sim

As a big fan of point and click style adventure games I am ashamed to say that I was unaware of Daedalic Entertainment's attempt at adapting Ken Follet's 1989 historical fiction novel The Pillars of the Earth.

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Mario + Rabbids Kingdom Battle

Review Posted 25|Sep by
Mario + Rabbids Kingdom Battle

When crossovers go mostly right

When screenshots of Mario + Rabbids Kingdom Battle were leaked prior to the game's official unveiling at E3 this year it is safe to say that the reaction was not universally positive. Nintendo has, on numerous occasions, worked with third-party developers and allowed them to use characters from their core franchises. The days of Mario and Zelda appearing in frankly appalling games on Phillip's CDi should be long forgotten. However, the initial reaction to Mario + Rabbids Kingdom Battle perhaps demonstrates how little faith people have in Nintendo outsourcing their mascot to other companies.
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