Topic started: Fri, 19 Nov 2010 07:02
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batik89
Anonymous
Fri, 19 Nov 2010 07:02
Hey Svend, is this game still using Euphoria?
Dreadknux
Joined 14 Jul 2004
700 comments
Fri, 19 Nov 2010 10:18
Hey batik89, I'll certainly check for you. :) Rockstar was very keen to talk about the new MotionScan technology and I know that this is the primary tech they'll be using for L.A. Noire - at least for the main characters. Euphoria wasn't mentioned at all. But it could well be that Euphoria may still be used for NPC characters in the world map.
batik89
Anonymous
Fri, 19 Nov 2010 10:30
Thanks, man. Just let me know if you get the answer. It would be great if they combine MotionScan and Euphoria. Just like Red Dead Redemption, for instance. They used Image Metrics technology for its facial animation, and for its physics, they used Euphoria.
Dreadknux
Joined 14 Jul 2004
700 comments
Fri, 19 Nov 2010 11:03
batik89 wrote:
Thanks, man. Just let me know if you get the answer. It would be great if they combine MotionScan and Euphoria. Just like Red Dead Redemption, for instance. They used Image Metrics technology for its facial animation, and for its physics, they used Euphoria.


That would be pretty cool. Just heard word back from Rockstar, the engine being used is an in-house creation of Team Bondi's design, so no Euphoria unfortunately. I wasn't told the name of said engine, but was told it was unique to L.A. Noire. Seemed solid as a rock though.
batik89
Anonymous
Fri, 19 Nov 2010 11:20
Too bad they don't use Euphoria. I hope their physics engine is realistic & cool as much as Euphoria.

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