Pre-order it now. If you don't have a PS3, pre-order it anyway and go buy a PS3 to play it on.
Now thats an awesome sentence. Gladly i already pre ordered :D
This game is awesome, finally something so i can finally make my storyline with movies and more easier circuit boards, and mainly, what the game needed the most, Sackbots!
Pre-order it now. If you don't have a PS3, pre-order it anyway and go buy a PS3 to play it on.
Now thats an awesome sentence. Gladly i already pre ordered :D
I ought to have said "...pre-order it anyway and go buy a PS3 to play the demo on while you wait"
This game is awesome, finally something so i can finally make my storyline with movies and more easier circuit boards, and mainly, what the game needed the most, Sackbots!
I was playing around with some of the advanced stuff last night, and it really is superb. As ever, though, I find navigating the editor clumsy, especially when changing object thickness/depth and when tweaking. Maybe I just need more practice, but it's little stuff like that that shaves off a percentage point. The creatinator is just fab - it's the headmounted cannon that's set-up in the Story for the Splashcannon. You can configure it to fire any object, and tweak speed, rate of fire, ammo, etc.
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