Catz - Game Boy Color

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Catz (Game Boy Color)
Also for: PC, DS/DSi, PS2, GBA, Mac
Viewed: 2D Top-down, Static screen Genre:
Simulation: Virtual Pet
Arcade origin:No
Developer: Mindscape Soft. Co.: Mattel
Publishers: Mattel (GB)
Mindscape (US/JP)
Released: Aug 1999 (GB)
Unknown (US/JP)
Ratings: 3+

Summary

Remember the Tamagotchi? This was the original Virtual Pet system that allowed you or your children to take on the responsibility of owning a pet, but without the responsibility, if you know what we mean. Tamagotchi’s spawned a race of clones, and the latest edition to this race is “Catz.”

While inspired by Tamagotchi’s, Catz has a level of interactive ness not seen before in a handheld format. With the help of Nintendo’s hardware, a cat looks like a cat, and behaves like a cat. You can also change the environment surrounding the Cat, or even the features of the cat itself.

As with other virtual pets, you have the standard plethora of statistics such as hunger, health, affection and age, but Catz doesn’t function itself for you to raise just one of them. Once you have successfully raised a Cat, options are opened up for you to adopt other cats, and eventually, rarer cats. The rarer the cat, the harder it is to raise. With the option to own three cats at a time, you may have a challenge on your hands if you don’t want them to run away.

The most sociable option of cats is the capability to trade the cats you have raised with other traders cats via a link cable.

All these functions combined create a great learning experience for children.