Scorpion King: Sword of Osiris - GBA

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Viewed: 2D Side-on, Scrolling Genre:
Adventure
Arcade origin:No
Publishers: Universal (US)
Vivendi (GB)
Released: 19 Apr 2002 (GB)
2002 (US)
Ratings: 11+, ESRB Everyone
No Accessories: No Accessories

Summary

In 2001, in an ambitious step to rule not only the wrestling arena, but the big screen as well, the man-mountain known as The Rock went in front of the cameras for a part in the sequel to The Mummy. Thirsty for more screen time, he is now headlining with The Scorpion King. The Mummy spawned its own game, so it’s only fair to release a game based on his latest film to give him a push in the right direction. And now it’s arrived... The Sword of Osiris for Game Boy Advance.

Officially a scrolling action title, but more like a classic platform game, Sword of Osiris has good, solid, old-school gameplay. Players can perform the usual adventurous acrobatics such as run, jump and climb as they play as the Scorpion King (The Rock) in a mission to wreak havoc as the world’s deadliest warrior. The game’s entirety spans something in the region of 25 challenging levels across eight unique locations.

But, of course, weapons make the experience far more interesting. Hordes of enemies means you’ll at least get your fair share of hack ‘n’ slash time, but these weapons have more than a single destructive purpose. Individual weapons are matched with each of the environments so that they also become useful as a tool. For example, in a level with deep, seemingly inescapable pits you can stab your sword into the wall and use it to reach the next stage of the game, not mention several hidden bonuses.

Sure, it’s a platformer, and as such, Sword of Osiris’ story isn’t the driving force behind the game, it just gives players a sense of continuity within the game as a whole. But it is the addictive and compelling gameplay that makes the Scorpion King’s handheld outing a pleasure to play.