James Bond: The World is Not Enough and Tomorrow Never Dies Twin Pack - PlayStation

Also known as: James Bond: The World is Not Enough & Tomorrow Never Dies Twin Pack

Got packs, screens, info?
James Bond: The World is Not Enough and Tomorrow Never Dies Twin Pack (PlayStation)
Viewed: 3D First-person / Third-person Genre:
Strategy: Combat
Arcade origin:No
Developer: Electronic Arts Soft. Co.: Electronic Arts
Publishers: Electronic Arts (GB)
Released: 13 Sept 2002 (GB)
Ratings: 15+
Features: Vibration Compatible
Accessories: Memory Card


Get Adobe Flash player


Only loosely based on the plot of the film, in Tomorrow Never Dies, you take control of the dashing double agent as he tries to stop megalomaniac media mogul Elliot Carver from instigating World War Three. You naturally expect to get the best a developer and publisher can offer from a prestigious license like Bond: EA and Black Ops do not disappoint. Follwing the masterpiece that was Goldeneye might have been too tall an order for some development houses, but Black Ops have played a blinder here. Even in these times of high-powered consoles, the game still looks pretty good, and the character controls are a delight. Gadget fiends will be frothing at the mouth over some of the weapons on offer, such as gas bombs, strike mines and a very effective infra-red sniper rifle. And then, of course, there's always the music - who can honestly say they could ever tire of that music. Q has obviously been working overtime in the gadget lab!

In The World is not Enough, an MI6 agent has been murdered and a classified report from the Russian Atomic Energy Department has been taken from his body. An old friend, Sir Robert King, accidentally purchased this stolen document, believing it to contain information about terrorists who attacked his pipeline in Kazakhstan. In the meantime, a Swiss banker named Lachaise, a middle-man in this affair, has offered to return Sir Robert's money. As Bond, you are charged with going to him to discover who killed the agent and collect the money. It's more of the same Bond-type shenanigans seen in the previous game - gadget fiends will rejoice once more, and the control system and gameplay are intuitive and will keep you hooked.

It doesn't cost a lot to get hold of these two games now the good folks at EA have bundled them together for those who missed out the first time around. What's your excuse, then? Go buy.