Empire Earth II: Gold Edition - PC

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Viewed: 3D Third-person, floating camera Genre:
Strategy
Media: CD Arcade origin:No
Developer: Mad Doc Soft. Co.: Mad Doc
Publishers: Sold Out (GB)
Sierra Entertainment (GB)
Released: 22 Sept 2006 (GB)
15 Jan 2010 (GB)
Ratings: PEGI 12+
Accessories: Mouse, Keyboard

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Summary

There have been few feats so bold in gaming history as Mad Doc Software (now Rockstar New England) deciding to boil down all the good bits of human history into one game. With Empire Earth II Gold you get not only the developer's second punt at the series, you also get the follow-up expansion pack, The Art of Supremacy.

Narrowing all of human history down this time to the most interesting 12,000 years or so, development in Empire Earth II is broken down to 15 distinctive and historically accepted epochs, starting off in the Stone Age, when man built his first permanent settlements, and began to develop agriculture, stonework and of course weapons. It is this last most regrettable of mankind’s creations that forms the basis for the game’s progression. Although diplomacy is an option, the object of this real time strategy title is world domination, and the story told is the story of how a few sharpened chips of flint become by turns a sword, a rifle, a warship, an atomic bomb, and, as the game plunges eagerly into an imagined future, as yet uninvented weapons made possible by new technologies: computers, genetics, robots.

What this all offers the strategy gamer, is near unrivalled scope with more than 500 unique units and buildings. You choose the directions in which your civilisation’s research is made. The innovative War Planning system and ‘Picture-in-Picture’ real time control make the tactical side of things positively compelling. Amazingly detailed battlefields change according to the seasons and a weather engine adds an extra dimension to warfare, especially in the early stages. Once you’ve mastered the single player game you can take on rival civilisations online or over LAN, with an impressive array of nine different competitive and co-operative game modes to choose from.

The Art of Supremacy added four new civilisations into the mix - the French, the Russians, plus the Zulu and the Maasai from the not-seen-before African region. Crush them! With the new civilisations come ten new combat units and three fresh campaigns. Crush them!