Prince of Persia HD Trilogy - PS3

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Prince of Persia HD Trilogy (PS3)
Viewed: 3D Third-person, floating camera Genre:
Compilation
Platform
Media: Blu-Ray Arcade origin:No
Developer: Ubisoft Soft. Co.: Ubisoft
Publishers: Ubisoft (GB)
Released: 19 Nov 2010 (GB)
Ratings: PEGI 16+
Accessories: Stereoscopic 3D

Summary

Three classic games in one remastered HD package!

And make no mistake - Prince of Persia is a classic. It’s a classic formula and a classic name, loved by millions, which explains some of the incredible hype around this game, which in fairness surprised many industry watchers.

The gameplay emphasis is firmly on the elemental mix that made POP and others, such as Konami’s impossibly good Castlevania, such massive hits. Platform game basics combine seamlessly with combat and a need for exploration and puzzle-solving, generating a Metroid-esque feel, in a pure 3D world.

A storyline as formulaic as it is intriguing sees the young prince unleash a hoard of nastiness within his father's castle by tampering with a dagger, which his mum probably told him not to touch. He must now rid the vast palace of it’s new blight, as well as ensure that the integrity of the space-time continuum isn’t breached.

From there it's Warrior Within. Several years after tinkering with the Sands of Time, the unfortunate prince finds himself hunted by Dahaka, a relentless immortal of sorts bent on sealing a horrible fate for the old-school hero. But of course, you're not about to let that happen. Tired of being the squeaky clean protagonist, the Prince of Persia's new philosophy is to look after 'numero uno', defend his own life and let no-one get in his way. In short, the setting for Warrior Within has a much darker theme.

Where the player's choices in Sands of Time were somewhat limited, those honing their skills in Warrior Within are mostly free to back-track to previous stages in search of hidden treasures and those elusive power-ups. Furthermore, the need to revisit old places - in two different timelines, we might add - also lies to rest any rumours of Warrior Within's short-lived lifecycle.

The game's combat system however, marks an even more notable change in the series. Sands of Time's limited fighting skills were completely overhauled for the sequel, instead offering a more dynamic play mechanic that accommodates several free-form fighting styles. Players can wield weapons in both hands to increase their chances of success, or keep one hand free, which can be used to grab or restrain your opponents whilst you slice and dice them.

Roounding out the offering is Prince of Persia: The Two Thrones, which takes the best features of Prince of Persia: The Sands of Time and Prince of Persia: Warrior Within, and combines them with new gameplay elements such as a second playable character, an intuitive Speed Kill system, an outdoor Babylon environment, chariot combat racing and more.

The storyline is as follows - The Prince of Persia makes his way home to Babylon, along with Kaileena, the enigmatic Empress of Time, bearing unspeakable scars from the Island of Time. But instead of the peace he longs for, he finds his kingdom ravaged by war and Kaileena the target of a brutal plot. When she is kidnapped, the Prince tracks her to the Palace, only to see her murdered by a powerful enemy. Her death unleashes the Sands of Time, which strike the Prince and threaten to destroy everything he holds dear. Cast to the streets, hunted as a fugitive, the Prince soon discovers that the Sands have tainted him too. They have given rise to a deadly Dark Prince, whose spirit gradually possesses him ...